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Role: Associate Investment Designer

Software: Tiger Engine, Excel, Perforce

Genre: First-Person MMO Looter Shooter

Dev Time: 4 Years (Ongoing) 

     For the past four years, I have worked as an investment designer on Destiny 2 at Bungie. In this role, I have taken on a variety of responsibilities. I developed upsell systems and in-game block outs for other teams, created MTX storefronts for multiple releases, designed and built season passes, and remodeled PvP bounty systems. Additionally, I led feature teams from initial concept to full implementation and successful shipping.

     During my tenure at Bungie, I have taken on the responsibility of developing and maintaining microtransaction (MTX) systems. This role has afforded me the opportunity to work on a range of components within Destiny 2's robust engine. Below are the key elements I have contributed to:

Upsell and Notification Creation
  • Created banner notifications upon login to the in-game orbit page to notify players of upcoming events, sales, seasons, and expansions

  • Worked with multiple disciplines building the empty shell items to be populated with our art and narrative teams​

MTX Storefront Creation and Upkeep
  • Upkept and designed the live in-game storefront for multiple seasonal releases

  • Planned, implemented, monitored, and bug fixed storefronts from start to ship

  • Conducted playtests and iterated storefront models over multiple instances before shipping

  • Collaborated with multiple teams to supply different vendors throughout game with unique items and currencies

PvP Achievement and Bounty Reworks
  • Reworked old and designed new reward systems related to competitive PvP game modes

  • Updated and wrote documentation illuminating system design and file locations for long-term stability

Leading New Cosmetic Feature 
  • Led feature team from prototype to shipment of new skin system

  • Documented entire process to ensure ease of any future systems that may share similarities

  • Worked with various different disciplines throughout process to ensure a polished and smooth rollout 

  • Implemented numerous safety switches for developer control in event of feature hiccups

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Gavin Chambers . Made by Wix.com

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