Gavin ChambersApr 25, 20221 minNow there's two of 'emThese last few sprints, I have taken to focus on adding a new piece type, the Ranged Enemy. This ranged enemy has twice the range of the...
Gavin ChambersMar 11, 20222 minAI Finally Listens to MeThis sprint I added the functionality to the start button and optimized the AI's movement code. Since the last dev log post, I added a...
Gavin ChambersFeb 5, 20222 minStarting offSo I was challenged with making a game reliant on artificial intelligence for my Advanced Seminar in AI Design. I am a huge fan of AI in...